My name is Glory Dang.

I’m a recent grad looking to join a design team and help people lead fulfilling lives through human- and community-centered design. I’m passionate about understanding why we act the way we do, getting to the root of social issues, and looking at life from a bigger picture. I’m currently a Research Fellow at Design for America, a national non-profit org.

Project Highlights
  1. Improving DFA Studio Support (coming soon)
  2. Care Home Connections
  3. Koocook Community
  4. Democracy for Climate Health

Take a closer look—
Portfolio PDF

More Projects
  1. The Future of Libraries
  2. A Voice for Boston Chinatown
  3. Trader Joe’s Resilient Communities

  1. Augmented Reality Biking
  2. Amazon Alexa Lie Detector
  3. Compelling Organisms
  4. RISD Industrial Design Faculty Site Scoping Project
  5. Petfinder App Re-design

  1. Exhibit Designs
  2. Product Designs
  3. Graphic Design Gigs
  4. RISD Foundations

More about me—
I studied at the Rhode Island School of Design and Brown University focusing on Experience Design and Cognitive Sciences. I’m based in Chicago, IL and grew up in sunny San Jose, CA. I like to read, write, and make hand-bound books.

This is what I look like.

Photo of Glory, Smiling

Drop me a line!
Snail Mail, if it’s personal...

︎!      ︎︎

Koocook Community

How can we use smart home technology to foster happy, healthy communities?

The Problem

In 2018, a survey of 20,000 Americans by national insurance provider Cigna revealed that nearly half of Americans feel alone or left out. Members of Gen Z, the youngest generation in our society, had the highest loneliness score according to the UCLA Loneliness Scale. Loneliness has been linked with higher risks of heart disease, depression, and even premature death. We have all felt lonely before, but it has become a social crisis often attributed to the rise of technology.  
The Approach

Our team strove to harness the powers of technology and look toward the future to create a concept that educates, motivates, and builds community. With a future-forward mindset, we used experience design processes and studied trends, behaviors, and experiences of young adults in the smart home context.

The Solution

Introducing Koocook, an AI-facilitated real-life cooking game that aims to build community through collaborative and gamified cooking. 

Click here to visit the Koocook concept page!

Project Length
6 weeks


Glory Dang
Danny Lee
Tracy Yu


Experience Design

Qualitative Research
Trend Forecasting
Concept Development

User Testing

Koocook was founded on the idea that food brings people together.

Challenge your friends to a match with our selection of cooking mini-games. Send your opponent real-time surprise obstacles and play trivia for bonus points. Let the Master Chef judge your dish to decide who is the best chef!

Connect with your friends in-person or online to play cooking challenges, compete on dishes, and learn new skills. Jump into your favorite challenge, gain experience, and win grocery rewards for your next round of social cooking!

Plan your next meal with Koocook!

🥘Click here to try the mobile app! 


The Design Process




Despite being in larger communities, people living in co-living spaces are struggling to build trust and feel connected.


Home cooking is being revived not for family dinners but to socialize in an intimate space.

After identifying major trends in co-living and cooking at home, we narrowed our research topic to young adults in the kitchen space. 

We first explored a home-cooking facilitator that helps people plan, schedule, and cook with other people. As we dove deeper into the concept, we felt that there was a deeper problem to be tackled. 

Why weren’t people cooking at home in the first place? What were the barriers?
Concept for a 3-person cooking team task.

    69% of survey respondents preferred to cook with someone else.

    As a result, our main feature involves cooking with people.

    Cooking involves a lot of tasks and was seen as a laborious process.

    Our product highlights the outcome instead of the labor.

    In our field research, we found that people had all sorts of cumbersome methods for learning new recipes, and learned why. 

    By incorporating a kitchen island UI display with voice control, we make learning and cooking easy peasy, not to mention mess-free.  

    From validation interviews, people told us that they would continue using the service if the recipes were actually good.

    That’s where AI comes in handy — it can learn from your tastes and give great suggestions based on food that you like.

    And to help people build good habits, we transformed this product into a cooking game with built-in rewards — recipes to unlock, badges to earn, and groceries to redeem.

    Through a real-time usability test with a new recipe, we validated that the instructions are understandable and the game feels fun. We made tweaks to accommodate people who already know how to cook, and revised the obstacles to be less stressful.

    Our final game design is a combination of tabletop screen UI and mobile app. Below are images of the prototype in a live setting.

    The Team